DREAMS is a game that I worked on for Carnegie Mellon University's Playtest Nights.

My goal with the project was to create an experience that evokes the feelings I get when drafting Magic: The Gathering. The draft really is a game in itself and the matches following the draft completely change depending on how the drafting went. I wanted to have a drafting game that had a second phase after the draft where the drafted cards are actually played (as opposed to a game like Sushi Go, for example).


How To Win:

Score More Points Than Any Other Player