CS1666-RPG

 

Background:

CS1666-RPG was created for a class - CS1666 (PRINCIPLES OF COMPUTER GAME DESIGN AND IMPLEMENTATION) while I was in my Senior year of my Undergraduate Education at the University of Pittsburgh.

This project was created by a team of ten students (myself included). Our semester long project was to develop a game using C++ and SDL.

Our aspirations for the project were significantly higher than the product we ended up delivering at the assignment's conclusion, so I have continued to fix and implement some of the features we had wanted to include.

 

How To Win:

Defeat Every Enemy On Each Floor